It seems there’s still a bit of confusion out there on how to install plugins. Sometimes a video cannot be substituted for the written word, so I thought it would be good to go ahead and write up some written instructions to accompany my previous video.
The first thing you need are the base libraries from Turbine. Many plugins use these libraries to call up functions so they must be installed. Go ahead and download the file and then extract it using 7zip, Winrar, or another zip program. You will then extract them to the following locations:
Windows XP: “C:Documents and Settings%username%My DocumentsThe Lord of the Rings Online”
Windows 7: “C:Users%username%DocumentsThe Lord of the Rings Online”
This will create a “Plugins” folder in “The Lord of the Rings Online” folder located in your “My Documents” folder. Underneath the Plugins folder you should see two folders labeled “Turbine” and “TurbinePlugins”. If you see this, everything is installed correctly.
3rd Party Plugins
There are three sites that I know of that are hosting plugins for developers:
I would suggest just making sure that you go to the location that has the most up-to-date plugins available. Usually this can be done by going to one of the above sites, but the Turbine Lua Plugin forums can also hold some clue as to what version your favored plugin is on. That being said, go ahead and download a plugin you want to try and then extract it to the following location:
Windows XP: “C:Documents and Settings%username%My DocumentsThe Lord of the Rings OnlinePlugins”
Windows 7: “C:Users%username%DocumentsThe Lord of the Rings OnlinePlugins”
Now you should see underneath the “Plugins” folder three folders in total . You should see the previously mentioned Turbine folders and a third one which is usually branded with the name of the plugin designer. For example if you installed BuffBars you should now have a “PengorosPlugins” folder within the “Plugins” folder. This will mean that it’s installed correctly and it will work if you go into the game and load it. That’s it!
Hopefully this makes a bit more sense than my video and will get your plugins up and running.
Creating a Shortcut
On a separate note, I’d like to post one more thing about making a shortcut for the PluginManager that we had a video on earlier. One thing that you can do to make life easier with this plugin is create a shortcut, so that you have a button on a hotbar to load your plugins. (Although you can set an alias first, I’m going to show you the lazy way on how to do this.)
So wait, what am I talking about? Well say you’re tired of going into the game and loading up the Plugins Manager by typing in /plugins load manager and you’d rather have a button to do this for you. What you would do to set this up is type /shortcut number /plugins load manager, where number is the quickslot number you’d like to have the button located. So how do you know what number a quickslot might be? I will quote from one of the Lorebook guides on the subject:
A shortcut is a command that may be saved into a quickslot location.
/shortcut # command where # is the key number for the slot you want the shortcut in and command is the full command you wish the shortcut to execute.
Each quickbar has a specific number assigned to them, which are as follows in the table below:
When using “/alias shortcut” statements, the quickslots are numbered from 0 to 71. When using “/shortcut” statements, the quickslots are numbered from 1 to 72.
And once Plugin Manager loads, it will load every plugin that it had loaded when you last logged out. Of course if you don’t want to use Plugin Manager, this can be used to load any plugin or any in-game command. Hopefully this will make things even easier for you until Plugins are further integrated into the game!