In Update 2, Legendary Items are undergoing some rather large changes. While it would be easy to just start laying out the changes, I would rather just start at the beginning and explain fully what Legendary Items are, how they work and all that needs to be known about their functions in order to start getting into the system and making use of it.
First, in order to gain access to Legendary Items you need to complete Volume 2, Book 1 and I do mean all of it. This will give you access to both your Legendary Weapon and your Class Item and you will be free to start leveling a myriad of weapons and items as long as you meet the minimum character level to equip the item. (Meaning if a weapon/item requires you to be level 55 to use it and you are level 54, you cannot level the item until you can equip it.)
Identifying the Item
So, let’s start with a brand new weapon that you find off of a mob, in a chest, bartered for, or that’s been given to you by someone in a generous mood. The first thing you need to do is take it to a Forge-master and identify the item. This will result in one of the first changes, which is now upon identifying an item you will receive 3 Major Legacies. Pre-Update 2 you could get anywhere from 2 to 4 Legacies on an item. And while there is some arguing over whether or not this change makes existing items that started off with 4 legacies more valuable or not, that argument is not the focus of this article. Forge-masters can be found in various areas throughout the world including Thorin’s Gate, Rivendell, Mirkwood, Moria, Eregion, and so forth.
Equipping the Item
After you have identified the item, you will need to equip it in order to level it. Alternately you can open your Legendary Item panel (Shift + I) and slot it that way. This will allow you to gain start allotting Item Experience to the item. It is important to note that Item Experience is split between all items being leveled. Note however that the amount of Item Experience (IXP) also increases the more Legendary Items you have actively leveling as well, so it is not a “straight” split. (Thank you Robamb2001 and Grimbran!)
|# of LI’s Actively Leveling||Amount IXP Granted to each LI||Total IXP Gained|
Should you wish to stop leveling an item you can do so by clicking on the appropriate item’s “Disable Leveling” button in the Legendary Item UI.
You will also note that we come upon another change in the UI here that is coming with Update 2, and that’s the addition of a 7th and 8th slot for Legendary Items that can be purchased in the store. Each of these slots is 295 Turbine Points and they are “per character”, meaning that they have to be unlocked on each character that you wish to have access to these slots.
The type of relic dictates which slot it goes into on the Legendary Item. If you wish to put a new Relic into a slot that already has an existing relic, you can put the new one into the slot at the cost of destroying the existing relic.
Note, that we come upon another change in the system that comes with Update 2 and that is that previously when you leveled an item up to a high enough level that it could be re-forged (more on re-forging later) one of the settings in the re-forge process would allow you to un-slot all of the relics. This is no longer a choice post Update 2. Now if you wish to un-slot your relics you will need to purchase a “Scroll of Removal” from the LOTRO Store for 195 Turbine Points. We will take a look at Relics more in-depth in a later article.
On the left-hand side we have additional bonuses called Legacies. All items will have an innate Default Legacy at the top of the list depending on the item. For example melee classes will find that their weapons will have DPS, Rune-keepers will find that their rune-stones have Tactical Damage Rating, and so on.
The other legacies are granted first upon their identification and then every 10 levels up to level 30. As stated before, the first three legacies are granted upon the initial identification. Afterwards, at levels 10, 20 and 30 you will have the choice of adding another legacy. Most of the time these legacies will be Minor Legacies (denoted by a red mark), but there is a slight chance that one or both will be a Major Legacy (denoted by a star).
From level 40 on up, every 10 levels you will be given the choice of upgrading the Tier of the Legacy. Also as you level your item you will be awarded Item Points that can be used to increase that Legacy’s rank. The higher the rank of the Legacy, the greater the bonus it provides. As with Relics, we will take a more in-depth look at Legacies in a later article.
Deconstructing Legendary Items
Eventually you are going to have a Legendary Item that you no longer want. Maybe you’re looking to replace it, perhaps you were leveling it just to get a specific item from deconstruction, or maybe you just need the room in your Legendary Item panel. Regardless of the reason you are probably going to go through a number of Legendary Items throughout the lifetime of your character(s). This is where deconstruction comes into play.
Once you decide that you longer want a certain item Legendary Items, you will need to go to a Relic-master (who are usually right next to a Forge-master) and select the “Deconstruct” tab. You then select the item you want to deconstruct and then click the “Deconstruct” button. You should then receive a mix of Relics (these are new relics, not the ones that are slotted; those are destroyed), Shards, an Item Experience Rune, and/or a Legacy Replacement Scroll depending on the level of the item that you chose to deconstruct. (We recommend a minimum item level of 30 before deconstructing after Update 2.)
Remember, that any relics that are slotted in the item upon its deconstruction are destroyed and you will need to purchase the before mentioned “Scroll of Removal” if you wish to retain them.
This is a fairly brief look at Legendary Items. In the next article we’ll be taking a look at the changes to Relics, Refining, and Melding. I would like to remind everyone who is new to the system or that might be feeling overwhelmed rest assured that the system overview seems complicated, but once you’re used to it it’s fairly easy to use. And, if you have any problems or questions just let us know and we will see what we can do to help you out!