This is an April Fools joke. This is not a real LEAD through an epic book!
Welcome to LOTRO Epic A Day, where I guide you on an epic journey through Middle-Earth, one day at a time. Each Book of the Epic quest is separated into its own Day, with Side-Days for leveling up to the next book. Any plot spoilers are contained within the story overview in “Turning the Pages”. Gather up your belongings and hit the road, a new Day awaits!
Our Epic journey continues in the newest Volume, released in Update 6.01. Still troubled by disturbing dreams and the presence of a Nazgûl, we are lead away from the Great River, towards danger and adventure in a short Book that takes us back to Isengard.
Chapter 1: Riders on the Storm
It is a dark and stormy night as we approach Horn. Speak to him to begin the new Book, and he gives us an urgent message from Grimbold, the Ranger leader in the Gap of Rohan. A recent attack has left his soldiers wounded and unable to take part in an important strategic attack against Isengard. Travel quickly to Grimbold to learn what role we will play.
Upon arrival, we discover that the soldiers are no longer able to fight due to a deadly arrow to the knee attack. While the former adventurers take up guard duty around camp, we will take their place in the primary attack on the massive battle fortress. Speak to Grimbold again to learn the plan of attack.
Chapter 2: Don’t Bring Me Down
Grimbold knows that the fortress of Isengard isn’t some simple battle station – it’s the heart of Saruman’s war effort. Our job? Just the simple task of taking it down. Of course, the hordes of orcs, trolls, and goblin-riding wargs won’t just stand by and let us attack it. A small contingent of forces has been sent to the forests nearby, to draw off the enemy’s forces by staging a fake attack on the forests of Endor.
When the secondary attack begins, it’s our time to mount the main assault. Travel across Nan Curunir, and up to Isengard and the tower of Orthanc. The doors are impervious to force, so we opt for trickery instead. Knock on the door, and prepare to confuse the guard. “Knock knock” “Who’s there?” “Bilbo” “Bilbo Baggins, the bravest little hobbit of them all”. The guard lets us in due to reasons of confusion and plot, and we make our way through the confusing maze of corridors.
Head up the stairs, following the remaining riders. Once we arrive at Saruman’s room, the wizard finally realizes the true extent of our trickery and cunning. The tower comes crumbling down around him, because he’s the bad guy, and we hurry back outside. The battle won for now, it’s time to relax and celebrate our victory.
Return to Horn, who sends us to the nearest pub to drink and dance the night away. Use this time to relax and have fun, because tomorrow is another day. Just don’t drink too much, because the beer kegs have been known to take people to remote locations. Prepare also for adventure, as the Epic Quest will continue in the upcoming expansion, in Volume 4, Book 2: Ride of Brohan.