I’m not certain when or how I picked up this game. I assume it probably was from some Humble Bundle. But I think that’s how it goes with Steam games. You collect them all and then promise yourself one day you’ll play them. I fulfilled that promise for “Tiny & Big: Grandpa’s Leftovers”!
Ok so stay with me for a bit while I sum up the silly story behind this game. You are a character named Tiny. Your grandpa left you some all powerful underpants. These underpants were stolen by Big. You are trying to get them back. I found the coolness of this game not in the silly story but in its other unique qualities.
The basis of game play is puzzle solving. You are given a grappling hook, rockets and a laser and can pull/push/cut your way through obstacles to make it to the end of the level. I did find the levels get gradually more challenging but it is such an open environment that there is not a clear one way path to the end of a level. I may get across a ravine by cutting a path while you pull something closer. I really enjoyed the challenge to figure out how I was going to keep moving forward.
You can of course just spend that time wandering around and cutting up everything you see with lasers… which is totally fun. Somewhere along the way I completely forgot that I had rockets to control. I played this over several weeks, not in a single sitting so I blame my poor memory. As a result I probably did about half of the game using only lasers and grappling hooks.
The game is full of cassette tapes of original soundtrack music that the radio you carry with you plays. You can collect more songs by finding the cassettes in the game. I found this to be a delightful way to collect and hear the game’s soundtrack and I enjoyed the music.
The cartoony drawn look of the game was a plus for me. I love cartoons. I think it also made it acceptable that underpants were magical if you wear them on your head.
This isn’t a super long game. I have finished the main story and only have five hours in. I did pretty poorly on the achievements though with only 25% completed. Also I play things really casually. Like I mentioned above that five hours was spread out across weeks of small play sessions.
Controlling Tiny was difficult for me at first. I think people used to playing first person shooters might be better adapted to it. You use the keyboard for moving back and forth but direction is controlled by the mouse. I personally would have preferred it all keyboard based like controlling one of my MMO characters. My inexperience cost me many an untimely end but I did get the hang of it well enough to get through the game. I wouldn’t call this a huge negative, just a personal preference. It didn’t bother me enough that I went into the options to see if I could change it so it wasn’t horrible, I was just a little wonky with it.
The physics involved with moving pieces around is really good. Something I cut or moved around behaved in a way I expected it to or even better than anticipated which was nice. This is definite praise for the game as some physics based games are just horrible and frustrating. I had no problems manipulating the landscape at all.
Overall this game was very enjoyable and if you enjoy physics based puzzlers, it’s worth giving it a try. It’s even on sale right now due to the Steam holiday sale! Prices good until January 2nd.